Saturday, November 13, 2010

One for the kids

Frankly, I think games console manufacturers have missed a trick.

By 'console' I speak, specifically, of the Wii (which I notice is now available in a 'Limited Edition!' red colour) and it's wireless controller. This clever little piece of electronic Japanese-ery allows the player to actually enact the movements their wish their on-screen avatar to make, rather than having to transmit their motor skills through pressing buttons. As a consequence, cars on the old Playstation that, despite one's most dexterous button-bashing, would always corner like Blenheim Palace, can now be made to follow the road almost effortlessly, without requiring the player to have the finger skills of a concert pianist. Sports games actually require a modicum of physical effort. Shooting games you can look down the gun. And so on.

However, one subject area remains untapped by the gaming industry, something the Wii was born for:

Conducting.

Frankly, the system is almost perfect for it. With a controller in each hand, the tempo and character of the music can be inferred by the console's motion-sensing system and translated into the playing of a virtual orchestra (who will, appropriate to Wii-person anatomy, lack legs and any apparent joining of limbs to body, but will still be able to hold instruments). Those familiar with the system will already have realised that the Wii controller is held in a near-identical fashion to the baton, further enhancing the learning curve for aspiring maestri. Players progress through several levels of difficulty, beginning with simple beat-keeping exercises (a Strauss polka or Sousa march), before progressing through larger excerpts of the orchestral literature which require multiple tempo changes and expressive gestures. (Additional bonus levels evoke more conventional beat-'em-up and shoot-'em-up gaming subjects, as the player uses the Wii controller first in 'negotiations' with the Musicians' Union over working hours, and then to dispatch airport security cretins who fail to distinguish between a trombone and a bomb).

The advantages are obvious: one no longer has to shell out to hire a full symphony orchestra and rehearsal venue, or the risk of egg meeting face for student conductors practising that tricky little corner in the finale of Bruckner Seven.

It will of course be necessary to have on the disc an appropriate selection of the orchestral literature, and more importantly for the computer to be able to interpret a wide range of gestures from the user. Fortunately the player will be able to use the setup menu to adjust the sensitivity of the motion sensors, which ranges from 'Klemperer' at one extreme to 'Bernstein' at the other. Be warned: the 'Gerghiev' and 'Rhosdesvensky' settings require additional CPU processing power.

As with any game, there exists the potential for all manner of cash-in sequels and 'expansion packs', and Wiiductor, as our creation shall henceforth be known, will be no exception. The 'Ba-rock! Expansion Pack (novelty wig sold separately) sees the player 'take on' the eighteenth century, first perfecting the Mannheim Rocket with a deft flick of the wrist, before progressing onto the court of Louis XXVXIVIIIII where the controller must be used to master double-dotted quavers without accidentally causing gangrene. The 'Stravinsky: Dissonance Unleashed' add-on culminates in perhaps the hardest level of all, the première of Rite of Spring in which aside from dealing with time signatures dreamt up by aliens, the player must dodge seats and other missiles hurled by the audience. (Gaming 'hack' rumour has it that completing this unlocks a secret level contining Le Marteau sans Maitre, which has been neither confirmed nor denied by the game's developers).

With the right development and marketing, I see no reason why this game won't be a best-seller. If ten million Chinese kids learn the piano, ten million Brits can wave the stick (even if it is comprised of invisible microwaves).

1 comment:

Anonymous said...

Sorry - the Wii Orchestra game's been out for a while! http://en.wikipedia.org/wiki/Wii_Music